Garry’s Mod – Black Ops 1 & 2 Claymore
This project demonstrates drawing client-side beams on entities, and using them to trigger a function. In this case, that function creates an explosion….
This project demonstrates drawing client-side beams on entities, and using them to trigger a function. In this case, that function creates an explosion….
This is a weapon with model and anim port of the Black Ops 1 C4 using the seal-6 arms from Black Ops 2….
Unlike several other projects I’ve done for Garry’s Mod, Survival Games and Base Invasion are entire gamemodes, not just single weapons or entities.This gamemode is…
Like the Survival Games gamemode, Base Invasion is an extensive gamemode designed to have large dedicated game servers hosted by myself. In this gamemode…
After the great response from my first recreation of the character “D.Va” from Overwatch, I was motivated to create a second character from…
When I started playing Overwatch in 2016, I immediately loved the character ‘D.Va’ and her abilities in the game. D.Va is a Korean…
Mr. Keyloggie’s Time Trials demonstrates a simple, yet expandable concept: teach the player mechanics of the game through seemingly random objectives and scenarios,…