Hi, I’m Alex Hoffman.
Ever since receiving my first console, I’ve been hooked on games; I love playing them as much as I enjoy creating them. I actively program, model, and animate for personal projects I plan to release in the future. My go-to engine is definitely Unreal Engine.
I have worked in several different programming mediums, including but not limited to: computer games in C++, iPhone apps, 3D animation & modeling software such as Maya, Cinema 4D, SolidWorks, and more. Over the past year, I have been learning and utilizing Microsoft’s PlayFab system for Unreal Engine, using their CloudScript language for automation and JSON for communication with PlayFab in the engine. I am also using Perforce as a version control to back up my projects.
For more information on my work with programming, please see my main portfolio page. If you would like to contact me, I may be reached via email, phone, and SMS.
Phone: (818) 282-2839