Pango: Ice Pursuit follows a penguin named Pango as he ventures the icy planes to collect fish for his village. With goomba-like enemies, the player must jump on their heads to collect them and bring them back to the designated wooden barrels. After collecting 3 fish, a rainbow fish is created which grants increased movement speed and jump height. After a total of 9 fish are collected, the game is finished. This was created for an assignment in a Game Design class at Moorpark College.
That was my first time using Game Maker. Although its native language, GML (Game Maker Language), was a little discouraging at first, I had a vision for a game and was able to utilize the language to accomplish my vision. The engine was a lot more simple than what I was used to with Unreal and Unity, and this really tested my flexibility to see what I can do with the tools GameMaker has to offer. All sprite work is original.